Algorithms that involve both forecasting and optimization are at the core of solutions to many difficult real-world problems, such as in supply chains (inventory optimization), traffic, and in the transition towards carbon-free energy generation in battery/load/production scheduling in sustainable energy systems. Typically, in these scenarios we want to solve an optimization problem that depends on unknown future values, which therefore need to be forecast. As both forecasting and optimization are difficult problems in their own right, relatively few research has been done in this area. This paper presents the findings of the ``IEEE-CIS Technical Challenge on Predict+Optimize for Renewable Energy Scheduling," held in 2021. We present a comparison and evaluation of the seven highest-ranked solutions in the competition, to provide researchers with a benchmark problem and to establish the state of the art for this benchmark, with the aim to foster and facilitate research in this area. The competition used data from the Monash Microgrid, as well as weather data and energy market data. It then focused on two main challenges: forecasting renewable energy production and demand, and obtaining an optimal schedule for the activities (lectures) and on-site batteries that lead to the lowest cost of energy. The most accurate forecasts were obtained by gradient-boosted tree and random forest models, and optimization was mostly performed using mixed integer linear and quadratic programming. The winning method predicted different scenarios and optimized over all scenarios jointly using a sample average approximation method.
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Unhealthy dietary habits are considered as the primary cause of multiple chronic diseases such as obesity and diabetes. The automatic food intake monitoring system has the potential to improve the quality of life (QoF) of people with dietary related diseases through dietary assessment. In this work, we propose a novel contact-less radar-based food intake monitoring approach. Specifically, a Frequency Modulated Continuous Wave (FMCW) radar sensor is employed to recognize fine-grained eating and drinking gestures. The fine-grained eating/drinking gesture contains a series of movement from raising the hand to the mouth until putting away the hand from the mouth. A 3D temporal convolutional network (3D-TCN) is developed to detect and segment eating and drinking gestures in meal sessions by processing the Range-Doppler Cube (RD Cube). Unlike previous radar-based research, this work collects data in continuous meal sessions. We create a public dataset that contains 48 meal sessions (3121 eating gestures and 608 drinking gestures) from 48 participants with a total duration of 783 minutes. Four eating styles (fork & knife, chopsticks, spoon, hand) are included in this dataset. To validate the performance of the proposed approach, 8-fold cross validation method is applied. Experimental results show that our proposed 3D-TCN outperforms the model that combines a convolutional neural network and a long-short-term-memory network (CNN-LSTM), and also the CNN-Bidirectional LSTM model (CNN-BiLSTM) in eating and drinking gesture detection. The 3D-TCN model achieves a segmental F1-score of 0.887 and 0.844 for eating and drinking gestures, respectively. The results of the proposed approach indicate the feasibility of using radar for fine-grained eating and drinking gesture detection and segmentation in meal sessions.
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Cement is the most used construction material. The performance of cement hydrate depends on the constituent phases, viz. alite, belite, aluminate, and ferrites present in the cement clinker, both qualitatively and quantitatively. Traditionally, clinker phases are analyzed from optical images relying on a domain expert and simple image processing techniques. However, the non-uniformity of the images, variations in the geometry and size of the phases, and variabilities in the experimental approaches and imaging methods make it challenging to obtain the phases. Here, we present a machine learning (ML) approach to detect clinker microstructure phases automatically. To this extent, we create the first annotated dataset of cement clinker by segmenting alite and belite particles. Further, we use supervised ML methods to train models for identifying alite and belite regions. Specifically, we finetune the image detection and segmentation model Detectron-2 on the cement microstructure to develop a model for detecting the cement phases, namely, Cementron. We demonstrate that Cementron, trained only on literature data, works remarkably well on new images obtained from our experiments, demonstrating its generalizability. We make Cementron available for public use.
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人们最近开始通过社交网站上用户生成的多媒体材料来传达自己的思想和观点。此信息可以是图像,文本,视频或音频。近年来,这种模式的发生频率有所增加。 Twitter是最广泛使用的社交媒体网站之一,它也是最好的地点之一,可以使人们对与蒙基波疾病有关的事件有一种了解。这是因为Twitter上的推文被缩短并经常更新,这两者都促成了平台的角色。这项研究的基本目标是对人们对这种情况的存在的各种反应进行更深入的理解。这项研究重点是找出个人对猴蛋白酶疾病的看法,该疾病介绍了基于CNN和LSTM的混合技术。我们已经考虑了用户推文的所有三个可能的极性:正,负和中立。使用CNN和LSTM构建的架构来确定预测模型的准确性。推荐模型的准确性在Monkeypox Tweet数据集上为94%。其他性能指标(例如准确性,召回和F1得分)也用于测试我们的模型和最大程度和资源有效的方式。然后将发现与更传统的机器学习方法进行比较。这项研究的发现有助于提高对普通人群中蒙基托感染的认识。
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图形神经网络已成为从图形结构数据学习的不可缺少的工具之一,并且它们的实用性已在各种各样的任务中显示。近年来,建筑设计的巨大改进,导致各种预测任务的性能更好。通常,这些神经架构在同一层中使用可知的权重矩阵组合节点特征聚合和特征转换。这使得分析从各种跳过的节点特征和神经网络层的富有效力来挑战。由于不同的图形数据集显示在特征和类标签分布中的不同级别和异常级别,因此必须了解哪些特征对于没有任何先前信息的预测任务是重要的。在这项工作中,我们将节点特征聚合步骤和深度与图形神经网络分离,并经验分析了不同的聚合特征在预测性能中发挥作用。我们表明,并非通过聚合步骤生成的所有功能都很有用,并且通常使用这些较少的信息特征可能对GNN模型的性能有害。通过我们的实验,我们表明学习这些功能的某些子集可能会导致各种数据集的性能更好。我们建议使用Softmax作为常规器,并从不同跳距的邻居聚合的功能的“软选择器”;和L2 - GNN层的标准化。结合这些技术,我们呈现了一个简单浅的模型,特征选择图神经网络(FSGNN),并经验展示所提出的模型比九个基准数据集中的最先进的GNN模型实现了可比或甚至更高的准确性节点分类任务,具有显着的改进,可达51.1%。
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深度神经网络已经成为图像和视频识别等许多应用程序,分段和其他图像和视频相关任务的默认选择。但是,与这些模型的危急挑战是缺乏可解释性。这一要求是可解释的预测的推动社区对训练有素的型号进行各种分析。在本研究中,我们使用Mnist图像分析了培训模型的学习功能地图,以实现更可说明的预测。我们的研究专注于导出一组名为Visual Concepts的原始元素,可以用于从数据生成分发生成任何任意样本.WE从模型学习的特征映射中导出了原始元素。我们通过从使用Mnist Images训练的变形AutoEncoder生成可视概念来说明该想法。我们增强了训练数据Mnist DataSet通过在Rando选择的视觉概念生成约60,000个新的图像在此之外,我们能够减少120初始值的重建损失(均方误差),而不会增加60个。我们的方法是实现预测的训练有素的深神经网络模型的最终目标的第一步。隐藏层的功能和学习过滤器可以很好地解释。可以轻松修改在生产中部署的模型可以轻松修改以适应新数据,而现有的深度学习模型需要重新培训或微调。此过程再次需要大量的数据样本,除非模型具有良好的解释性,否则不容易生成。
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Quadruped robots are currently used in industrial robotics as mechanical aid to automate several routine tasks. However, presently, the usage of such a robot in a domestic setting is still very much a part of the research. This paper discusses the understanding and virtual simulation of such a robot capable of detecting and understanding human emotions, generating its gait, and responding via sounds and expression on a screen. To this end, we use a combination of reinforcement learning and software engineering concepts to simulate a quadruped robot that can understand emotions, navigate through various terrains and detect sound sources, and respond to emotions using audio-visual feedback. This paper aims to establish the framework of simulating a quadruped robot that is emotionally intelligent and can primarily respond to audio-visual stimuli using motor or audio response. The emotion detection from the speech was not as performant as ERANNs or Zeta Policy learning, still managing an accuracy of 63.5%. The video emotion detection system produced results that are almost at par with the state of the art, with an accuracy of 99.66%. Due to its "on-policy" learning process, the PPO algorithm was extremely rapid to learn, allowing the simulated dog to demonstrate a remarkably seamless gait across the different cadences and variations. This enabled the quadruped robot to respond to generated stimuli, allowing us to conclude that it functions as predicted and satisfies the aim of this work.
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Searching long egocentric videos with natural language queries (NLQ) has compelling applications in augmented reality and robotics, where a fluid index into everything that a person (agent) has seen before could augment human memory and surface relevant information on demand. However, the structured nature of the learning problem (free-form text query inputs, localized video temporal window outputs) and its needle-in-a-haystack nature makes it both technically challenging and expensive to supervise. We introduce Narrations-as-Queries (NaQ), a data augmentation strategy that transforms standard video-text narrations into training data for a video query localization model. Validating our idea on the Ego4D benchmark, we find it has tremendous impact in practice. NaQ improves multiple top models by substantial margins (even doubling their accuracy), and yields the very best results to date on the Ego4D NLQ challenge, soundly outperforming all challenge winners in the CVPR and ECCV 2022 competitions and topping the current public leaderboard. Beyond achieving the state-of-the-art for NLQ, we also demonstrate unique properties of our approach such as gains on long-tail object queries, and the ability to perform zero-shot and few-shot NLQ.
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Machine Translation (MT) system generally aims at automatic representation of source language into target language retaining the originality of context using various Natural Language Processing (NLP) techniques. Among various NLP methods, Statistical Machine Translation(SMT). SMT uses probabilistic and statistical techniques to analyze information and conversion. This paper canvasses about the development of bilingual SMT models for translating English to fifteen low-resource Indian Languages (ILs) and vice versa. At the outset, all 15 languages are briefed with a short description related to our experimental need. Further, a detailed analysis of Samanantar and OPUS dataset for model building, along with standard benchmark dataset (Flores-200) for fine-tuning and testing, is done as a part of our experiment. Different preprocessing approaches are proposed in this paper to handle the noise of the dataset. To create the system, MOSES open-source SMT toolkit is explored. Distance reordering is utilized with the aim to understand the rules of grammar and context-dependent adjustments through a phrase reordering categorization framework. In our experiment, the quality of the translation is evaluated using standard metrics such as BLEU, METEOR, and RIBES
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We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
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